Tag Archives: iPhone OS 3.0

Android market share increasing at 32 pc per quarter: AdMob

29 Apr

AdMob has released its Mobile Metrics Report for March and in this month’s report, the US-based ad network studies the growing popularity of Android OS with the Android traffic increasing on its network at a rate of 32 per cent every month. AdMob’s data evaluates market share through the share of mobile ads served from its network.

Motorola Droid grabbed a major chunk of 32 per cent share in the total Android traffic generated. Another surprising thing that we noticed was that more than 54 percent of the Android traffic was generated from devices with QWERTY keyboards. The list includes Motorola’s Cliq, Droid, Samsung Moment, HTC Dream and few others. Where Motorola Droid caught a significant share in March, Google Nexus One almost lost its appeal this time as AdMob’s stats suggest that the handset’s share declined to 2 per cent in March which was as high as 74 per cent in September last year.

Talking about the traffic generated by iPhone OS on Admob’s network, the iPhone 3GS leads the segment by contributing to 39 per cent of the total iPhone OS requests. The second generation iPod touch and iPhone 3G captured 25 per cent and 20 per cent share respectively in the total iPhone OS requests. However, the first generation iPhone seems a little outdated as AdMob’s figures point out that the phone managed to produce just 2 percent requests on its network in March.

Opera Mini downloaded on over a million iPhones in a single day!

15 Apr

After a month of “will they, won’t they” wait for Opera Mini to be deemed fit to get accepted into Apple’s App Store, the initial verdict is out. Users have given a thumbs up to the first real alternative browser on the iPhone with over a million downloads registered on the first day itself. Though the app ain’t perfect yet, we were pretty impressed and are not surprised to see that it has topped the download charts in 22 country-specific App Stores across the globe. While the folks at Opera’s HQ in Oslo are probably hard at work to bring out an update, we would be interested to see how many users stick to Opera Mini as a huge chunk of these million users would have downloaded it out of curiosity after all the controversy generated when Opera submitted the app in March.

Big Cinemas' iPhone app lets you reserve seats at a multiplex near you

14 Apr

Big Cinemas, a multiplex chain in India, has launched an iPhone app that enables users to check out the movies playing in theatres near them and book tickets directly from their iPhone. What’s more, it even lets users to choose the seats of their liking.

You can block your seats using their phone, which will generate a booking id. Hit the box office, announce the id, pay for your ticket and you are good to go!

As far as we are aware, this is the first such app for an Indian multiplex chain. No, we haven’t tried it yet, but we hope to give it a try over the weekend.

After Opera's success, Skyfire hints at browser for iPhone, promises video support

13 Apr

After Opera’s successful inclusion in Apple’s App Store, rival mobile browser maker Skyfire said in a blog post that the company would accelerate the development of its browser for iDevices (iPhone, iPod touch and probably even the iPad). While the company won’t give any dates or timelines, it promises that whenever it hits the App Store, it will support rich media and video playback. Just one word of friendly advice – stay away from Flash, fellas, El Jobso doesn’t get amused by it.

Opera submits Opera Mini 5 browser to App Store for approval, but does it really matter?

23 Mar

Opera Software, the makers of one of the world’s favourite third party browser for cellphones, today announced that they have submitted the iPhone version of their Mini 5 browser to the App Store for approval. The Oslo-based company had earlier demonstrated the browser to us at MWC in Barcelona and claims that it is six times faster than Safari, the default (and so far the only) web browser on the iPhone.

We are definitely Opera fans (we have it running on Android, Symbian S60 and is usually the first third party app that we install on any WinMo device that doesn’t have Opera Mobile browser pre-installed) and we were quite impressed when we experienced Opera Mini running on the iPhone at MWC. However, today’s announcement comes across as Opera bragging and challenging Apple to approve their app than anything else.

Here’s the deal: all of us know that Apple doesn’t like any app that ‘replicates’ the functionality of its own native apps (read iTunes, Safari and the likes). Opera claims that they have gone through the guidelines that Apple requires developers to follow and are confident that Opera Mini doesn’t flout any of these guidelines.

But it doesn’t matter what Opera thinks, what matters is what Apple thinks. Period. Naysayers might snigger at this statement, but let’s be real – the iPhone is a closed platform and Apple has all the rights to approve/disapprove any app on ‘its’ App Store.

Apple’s guidelines for iPhone app developers have been around since the App Store was launched more than a year-and-a-half ago and if Opera was confident that Mini didn’t flout any rules, it could have submitted the browser a long time ago. (Opera has been toying with the iPhone for a long time and has had a version of Opera Mini running on it internally.)

While today’s statement indicates that the ball is in Apple’s court now, I see it as a cheap publicity stunt on the eve of CTIA. Having said that, if Apple gives Opera Mini a green light, I’d be one of the first people to download it.

Zombies invade App Store as Dawn of the Dead arrives!

20 Jan

Dawn of the Dead

It had to happen one day. Those undead have arrived in the App Store, thanks to the release of Dawn of the Dead by Bytemark Games and Universal Partnerships & Licensing.  Yes, the game is based on the twice-made famous film of the same name and yes, it will plonk you inside the legendary Crossroads Mall in “a series of intense and terrifying levels as you fight to survive an onslaught of bloodthirsty zombies” (aye, that be the release speaking). 

“We are thrilled to bring this hit movie to life as we challenge gamers of all levels to defeat the undead and survive by any means necessary, ” said Bytemark CEO, Jon Walsh. Equally chirpy was  Calvin Lim, Director of Mobile Sales, Universal Partnerships & Licensing: â€œFans of this timeless classic and zombie enthusiasts alike can now play out each terrifying moment anywhere they go.”

As far as the game goes, you can play as one of three characters: the nurse, the police officer, or the salesman. Each, obviously, has different skills and abilities. There are weapons aplenty from guns and axes to baseball bats and golf clubs. Visuals seem to be pretty nifty too. There are five levels, different difficulty levels and – you guessed it- lots of zombies!

Best of all, it costs just $1.99. We are downloading, folks!

Gameloft tops 10 million paid downloads on 'the' App Store

6 Jan

Mobile game developer, Gameloft, today announced that it has topped 10 million paid downloads on Apple’s App Store for iPhone and iPod Touch. The developer has popular games like Asphalt 5, Real Soccer 2010, Assassin’s Creed and more recently, a game based on James Cameron’s Avatar.

This is yet another testimony of the App Store’s success after Apple announced yesterday that it had crossed 3 billion downloads in just about 18 months since its launch. The last billion downloads took just three months! It will only get increasingly difficult for other players to catch up with Apple in the apps race. They should now focus on web-based or even Flash-based apps to compete with the Apple.